Council of Elysium – Chapter Eleven – Twitch Stream

It’s time for the Eleventh Chapter of the Council of Elysium!

Join Knilpu and Arcahem as they talk about the latest happenings in Fractured Online and answer your questions live on Twitch!
Be sure to join our Discord server and leave your questions in the #council-11-questions channel!

Be sure to also tune in-game for the Terra Invasion spawn event, featuring some hard to find enemies!

WHEN: November 18, 2022 – 9PM CET / 12PM PST / 3PM EST
WHERE: gamigo’s Official Twitch

See you there adventurers!

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The Arrival of the Blessed Guardians – Patch Notes

Today’s patch features a much-awaited feature, a big surprise, and a few critical bugs fixes. Read below for all the details!


The highly anticipated travel between worlds is finally here! Here come the Stargates!


The final design of stargates has changed compared to the initial idea, which saw them as “special” buildings that could be placed in player cities. Instead, they are pre-existing structures already placed in the world.

There’s only 1 stargate per continent, (roughly) equally distant from the 2 starting areas of the continent. Travel is possible from a stargate to any other one. This means they can be used to travel between continents of the same planet, such as Myr and Aerhen!

To activate a stargate, just click on the control panel at the top of the structure. If you have 20 Energy Shards in your inventory and the destination gate isn’t already active, you’re good to go: just walk into the gate and reappear moments later on the other side

A gate remains open for 1 minute only. During that time, any player can travel both ways–including players who don’t belong to the same party/guild as the player who opened the gate.

Stargates are represented with an icon both on the world map and the minimap.


In the previous paragraph we’ve mentioned Energy Crystals are needed to open a stargate. These items can be gathered in a new type of world event which is only available on Arboreus.

The event consists of a large primal crystal surrounded by 10 shards. Wildfolk will be able to gather energy from the crystal to fuel their Primal Form transformation–but that’s something coming in a future update. For now, just the 10 shards can be picked up.

Only a handful of crystal events are active at the same time on Terra, and shards don’t respawn, making them a very rare and valuable resource, which is going to have other uses in the future other than opening stargates.

Crystal events aren’t visible on the world map, but they’re visible on the minimap (like existing chest events).


After the fracture, not all humans were created equal. While the large majority chose a life of free will, the Iridia preferred to live in harmony with nature – just as the Wildfolk did. Nelena of Arboreus took notice of this group, welcomed them to the Wildfolk race, and blessed them with new gifts to better help them channel primal energy. These blessings also changed the nature and basic instincts of the Iridra to behave as any other Wildfolk would, specifically ensuring they always have a good alignment to save them from the temptation of evil influences. And in this world filled with demons, there’s certainly enough evil to go around.

Because of their alignment, they’ve been rewarded with a place on Arboreus, and are officially part of the Wildfolk, thus being subject to the same rules:

• They’re teleported to Terra when leaving the tutorial island.
• They can’t choose the Evil alignment.
• They can absorb energy from primal crystals and trigger a special ability with it, although it’s conceptually different from the Primal Forms of the other Wildfolk. This feature is not implemented yet

The Iridra feature new faces, haircut and colors, clearly distinct from those of the humans of Syndesia.As for base stats, they enjoy the following bonuses:

• +1STR, +2 DEX, +2 INT, +1CON, +2 PER, +2 CHA
• Luck +50
• Mana Regeneration +5
• Health Regeneration +5

Terra Legends

The first Terra legends – the world bosses of Fractured Online – are live!
Here’s their names, creatures they’re based on and their difficulty!

Tremora, Swarm Queen (Termidian matron) – Medium
Red, Wild Predator (Crested Lizard) – Medium
Gurgle, Plague Bringer (Giant Bullfrog) – Medium
Po Co, Jungle Runner (Cassowary) – Easy

A few additional ones may be added in the future, so stay tuned!


With the Arrival of the Blessed Guardians we have made some minor but impactful changes, take a look!

• Totems can no longer be cast next to each other (disregarding the “party” of the caster). This was done both for PvP balancing and performance reasons. They also have slightly lower resistances.
• Equipment durability loss on death (10%) has been removed. It remains as before for KO (5%). In case of “direct death” (e.g. death of hunger), it’s 5% as with KO. This was done mostly to make sieges less cumbersome, as that’s a scenario when a lot of deaths (by suicide or execute) happen in a short amount of time, but we’re sure many PvE players will rejoice as well. This should effectively make durability loss in sieges 1/3 of what it used to be
• A profanity filter toggle has been added to the Settings menus (default: on). It will censor any profanities in your currently selected client language.

As well as a plethora of bug fixes!

• Friends of personal land parcels can now access items with access level “Friends”. Public access level now also works properly.
• Totems can now be attacked by melee characters and the number of stacks they apply (e.g. Warm) is now reduced by the victim’s Fortitude (as with all other spells).
• It’s no longer possible to become Agressive inside protected areas (e.g. harbors, siege tents during sieges, etc).
• One of the doors of the city stone gates didn’t block movement when closed. It now does.
• Sieges now take place on EU time if the defending city has selected EU time. Before the fix it would always use US time, unless the EU selection was done after the city was claimed.
• Soft and Tough Reptile Leathers now assign the correct properties to items instead of becoming Tough animal Leather.
• Moving a character when mounting a horse right when the progress bar is completed no longer causes the horse to move around with the idle animation.

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Council of Elysium – Chapter 10 – Twitch Stream

council of elysium

The Council of Elysium is just around the corner for Chapter 10!

It’s been quite some time since our last community stream and we have a lot of news to unpack from the following weeks, so come and join us for an evening of fun, recaps and more!

WHEN: October 21, 2022 9PM CEST / 12PM PDT / 3PM EDT
WHERE: gamigo’s Official Twitch

Grab your spookiest snack and a warm drink, see you there!

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Early Access Survey

Early Access Survey

Hello adventurer,

it’s already been over a month since the Early Access started and we want to hear more about what you think about Fractured Online!

We invite you to take 15-20 minutes to look over each question and give us your thoughts and opinions on the currently available and future Fractured Online content.

Please note, the Early Access Survey is available only until October 23, 2022 and we will evaluate the answers in the following days to plan the next steps in the development of Fractured Online!


Thank you for taking the Early Access Survey and for your continued support!
Your Fractured Online team

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Important notice in regards to purchasing from Asian countries

Hello everyone,

since our Early Access release on September 15, 2022 we have been constantly monitoring your feedback and worked relentlessly on improving the player experience.

Some of the issues reported to us are hard to solve, and those include problems caused by the location of the users, namely the latency for players located in Asia. As we do not have the resources right now to provide the necessary solution, we have decided to temporarily suspend the sales of Fractured Online in Asia until we can provide a better service to our Asian players.

Existing customers can of course keep playing on our current server, this change only affects Steam users who want to buy Fractured Online from now on.

We will keep you updated on any new developments on our Discord, so please join if you haven’t yet.

Your Fractured Online Team


October 12, 2022 – Additions and Fixes!

Hello adventurers!
Here’s the patch notes for today’s update!

NOTE: Fractured Online server are scheduled to go offline at 1PM UTC / 3PM CEST to deploy this update!

Find the patch notes for other languages here:

🇩🇪 Patch Notes
🇪🇸 Patch Notes
🇫🇷 Patch Notes

World events have finally arrived to Aerhen and Terra!
Take on these new camps, defeat the enemies guarding the chest and claim awesome loot!

On Terra, the following types are available:

• Grokotons
• Bandits
• Termidians
• Druidic Ogres

On Aerhen, the following types are available:

• Goblins
• Bandits

We are aware Aerhen is not on par with the other continents here. It will be once we’ve managed to improve the Jotunn Mountains, turning them into a proper POI like those of the Ogres of Myr and Terra. Once this is done, we’ll be able to create world events with Jotunns to populate the North of the continent.


The following critical bugs have been fixed:
• Fixed a long-standing issue that caused spells and attacks to sometimes fail when cast while moving.
• Players who die during sieges no longer respawn in place.
• It’s no longer possible to speed up the logout time by closing the client by “killing” the process (ALT+F4).
• Fixed a bug that would make players end up above or below the floor of the town hall when teleporting to it (usually because of death).
• Removed rocks that prevented access to some bridges on Terra.
• The Termidian Matron no longer spawns dead.
• The duration of Death Bargain has been reduced from 20 to 15 seconds


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gamigoween Spooktacular!

Thank you to all our participants! Your submissions were spooky and scary!
The gamigoween celebrations may be over, but we have some frightening awesome winners to announce!

Congratz to:

1 set of gaming keyboard + mouse + headset sponsored by HAVIT.
@its_avorys via Instagram submission

1,000 euro prize money.
@rhedoxa via Instagram submission

500 euro prize money.
@hearth_alice via Twitter submission

See you in 2023 for our next gamigoween festivities! 👻


The haunt is on at gamigoween headquarters!

Join the ranks of our two factions, #TeamSpooky and #TeamScary, to help compete for the ultimate title of “THE MOST HORRIFYING TEAM”, oh and there are crawling creepy prizes as well for the team with the most entries:

• 🦇 1 set of gaming keyboard + mouse + headset sponsored by HAVIT.
• 🦇 1,000 euro prize money.
• 🦇 500 euro prize money.

#TeamScary consisting of witches, vampires, and ghouls is well known within the fright community and will show their supreme haunting skills when they beat #TeamSpooky in the poll numbers.

#TeamSpooky is a rag-tag group of mischievous ghosts, monsters, and skeletons that use their abilities to scream, fight, and fright their way to the top!

🦇WHICH TEAM DO YOU BELONG TO #TeamScary or #TeamSpooky?

Join #TeamScary or #TeamSpooky by posting your screenshots, videos, costumes, cosplay, artwork, crafts, recipes, and/or anything creative as long as it’s spooky and Fractured Online related!


Submit your entry on Instagram, or Twitter with your team’s respective hashtag, or by commenting on our main Facebook post.


Use #TeamScary OR #TeamSpooky + #FracturedOnline to enter.

(#Trove, #FiestaOnline, #AuraKingdom, #GrandFantasia, #Rift, #LastChaos, #Shaiya, #Wizard101Europe, #Wizard101, #Pirate101, #FracturedOnline) in your social media post for a valid entry.

Optional: #gamigoween, #Halloween


Every entry counts! Support your Team by using one of the Hashtags!


The contest starts September 30, 2022, and ends November 7, 2022, at 11 PM (CET) / 2 PM (PST) / 5 PM (EST).  Winners will be announced on November 18, 2022. Keep your social media direct messages open so that we can reach out to you.

The fright festivities do not stop there! Are you ready to predict which team will supreme the other?

Discord Voting is open until October 24

We are simultaneously hosting a prediction event on Discord! Head over to your game’s Discord events channel and make your prediction in the #voting-channel to cast your vote. Voters will need to react to the post in the voting channel with 🧛 for #TeamScary or 👻 for #TeamSpooky for valid votes.

After the polls close, patience young undead apprentice, on November 8, 2022 the team with the most entries in the “R.I.P. HALL OF FAME” will be revealed.

Special Spooktober Stream

Watch our spooktacular gamigoween stream on Twitch and enjoy awesome GIVEAWAYS!


Friday, October 28

at 19:00 (CEST) / 10:00 AM (PDT) / 13:00 PM (EDT)


gamigo’s Official Twitch

Tune in to our special stream in which we celebrate Halloween in many of our games!


Contest Announcement: gamigoween 2022

We summarized all Key facts for our Contest here: Share your content supporting your favorite team (#TeamSpooky and #TeamScary) and you may win amazing rewards. Content includes screenshots, videos, costumes, cosplay, artwork, crafts, recipes, and anything creative as long as it’s spooky and gamigo games related!

Organizer(s): gamigo AG (address: Behringstr. 16b, 22765 Hamburg, Germany), gamigo Publishing GmbH (address: Behringstr. 16b, 22765 Hamburg, Germany), gamigo US Inc. (Address: 2700 La Frontera Blvd. Ste. 300, Round Rock, TX 78681, United States of America), KingsIsle Entertainment, Inc. (Address: 2700 La Frontera Blvd. Ste. 300, Round Rock, TX 78681, United States of America).

Participation Period: September 30 to November 7 at 23:59 CEST / 2:59 PM (PDT) / 5:59 (EDT) Task: Use #TeamScary or #TeamSpooky + #GameName, on Twitter, Instagram or as an answer to the original post on Facebook to enter. Each participant is allowed an unlimited number of submissions.


1 set of gaming keyboard + mouse + headset

Havit Mechanical Gaming Keyboard Mouse Headset Set, RGB QWERTZ Wrist Rest Keyboard (DE Layout), 4800 Dots Per Inch Gaming Mouse and RGB Gaming Headset (KB380L).

1,000 Euro

500 Euro

Number of Winners: Three (3) winners in total.

Procedure For Determining Winner(s):

The three (3) winners from the team with the most entries will be determined via raffle. Each entry counts as one ticket for the raffle. Players who won one of the Prizes will not be considered in the remaining raffle.

Prize Notification: We will reveal the contest winners on Friday, November 18, 2022. You will find our winners on our social media channels (Twitter, Facebook, Instagram, Discord).

Processed Personal Data: We process the following personal data: For all Participants we process their email address, account name. For Winners, we will collect their names, addresses in order to send them their Prize.

Our Terms of Participation and our Privacy Policy apply.


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Feature Spotlight – Crafting

Crafting is what makes an MMO an experience truly individual for each and every player. The things that you can create with your own hands – your equipment, your clothes, your armor or your weapons – are what define you in the vast fantasy worlds that you traverse. Fractured Online gives you the chance to tailor each and every one of your favorite pieces of equipment to your personal preferences.


Crafting is a vital part of any MMO game, something that you will do again and again – and as such it is important to keep it interesting over the course of time. That’s why we have implemented several layers of crafting that have very different requirements. The first one is what we call “inventory crafting”: No matter where you are, you can always open your inventory and craft simple things on the go. Things like bandages or a club – your everyday basic stuff. It doesn’t take much time or effort to create these items, and they will serve their purpose very well – but of course they’re not what you would call fancy handiwork.

If you intend to create something precious and with a bit more finesse, you need preparation. First and foremost you need to find crafting stations, special benches that can be placed within cities and sometimes also personal land parcels. These allow you access to more advanced crafting – the so-called “Tier Crafting” that applies to all kinds of armor.

Here’s an example: the common Plate Mail is a heavy Tier 1 armor mostly made of metal, that gives you very solid protection against all kinds of attacks. Using this as a basis and investing additional rare materials you can create three kinds of Tier 2 armors: a Knight Armor or a Slayer Armor. Each and every one of these has not only very different properties when it comes to physical and magical resistances, but also has a unique passive ability that can define your character build… and that’s just Tier 2! Tier 3, which will be available later on, splits into even better and more specific armor variants that are reserved for the most tenacious and resourceful of adventurers!

It is important to know that the basic material requirements for Tier 1 and Tier 2 items are the same – Tier 2 requires additional variable materials on top of it that are usually not that easy to come by. Also, persistent crafting will make you get better at it: the more you craft an item, the more a dedicated experience bar fills up, the better you will get at doing so and the better and more valuable the item eventually becomes. This is not only important for your own self-esteem but also for your reputation, as fellow adventurers will surely consult you first when they need a certain item tailor-made for them by the best!


We already mentioned that crafting stations are only available in cities. The important thing to know here is that each crafting station is not like the other. What you can craft on the station in your own city doesn’t have to be the same items that you can create two cities down the road. Quite the opposite, it’s much more probable that you will find many new and exciting crafting opportunities by visiting new cities and their crafting stations, as each city has their own tech tree that their citizens can invest into. A certain amount of focus is important here as you can’t simply invest into everything – each city has to become specialized in one direction sooner or later.

So in order to be able to craft a very specific item, like for example a metal spear, you will not only have to find special crafting recipes, which are rare drops within monster loots – but also a city that gives access to a specific crafting station. So how do you find this particular city? Of course you can explore the world, visit every city in your reach, make notes of their specialization and keep searching while having fun in the worlds of Fractured Online. You can also join your fellow players on forums or Discord channels to find out if anyone happens to know where this or that particular item can be crafted and which city provides which particular kinds of service. We are also working on a handy location tool which is going to show you in detail what kinds of research which city has completed, or which level of taxation awaits you at what location, so you can make informed decisions about where to go for some sweet, sweet crafting or even where to settle down. But for the time being let’s just say that there will be more information about this topic for you in the future, as this feature is still being developed as we speak.


Any kind of crafting can only be as good as the materials used in it – so choosing the right materials matters, as some are simply better than others! Fractured Online has lots and lots of different materials available to satisfy all of your deepest crafting desires: metals, fibers, woods, leathers, furs or skins, amongst many others. Their value for crafting can not be overstated: with the exception of the most primitive weapons that are made of wood and stone, each item you can craft has at least one variable material, which determines the crafted item’s properties.

So if you take for example the Plate Gauntlets, which are mighty and quite useful heavy gloves, you can make them in Iron, Bronze, Silver, Gold, and even some fancy alloys like Mithril, Oricalcum or Moon Steel. Of course that’s the same for any Tier 1 or Tier 2 armor, like the Knight’s Armor or the Cleric’s Armor: the base ingredients for crafting these are always the same – but it’s the over-the-top additions that make the difference between taking a fireball, and withstanding a firestorm!


Imbuing is The Artistry Formerly Known As Enchanting. At one point in the development of Fractured Online we realized though that the term “Enchanting” didn’t quite send the message that we wanted to convey – so we changed it to “Imbuing”. Imbuing is not directly part of the crafting system, but it’s closely related – a first cousin, if you will.

Just like with the more advanced crafting you also need a dedicated station for imbuing – in this case it’s not a crafting station but an imbuing table, featuring a black top covered with a mystic pentagram, onto which you put the item that you wish to enhance. The item rests in the center of the pentagram, which means that you have five end slots which you can fill up with the reagents you intend to use. Reagents are enchanting materials, and they can be pretty much everything: Milkweed, Spider Eyes, Dragon Soul, Garlic, Holy Water, Ogre Horn, Rabbit Paw, Wolfsbane, Zombie Brain – you name it. There are hundreds of different reagents, common and uncommon, and just like regular crafting materials, these reagents all have different properties. You can use up to five different reagents in one imbuing session, it’s completely up to you. The important thing to know is that you will need the specific reagents that have certain properties to be able to imbue properly and create the specific property you’re looking for – things like Mana Regeneration, Magic Resistance or a Strength Bonus.

There are many, many possible properties for each and every item, and they are also staggered into Tiers. Each item that you can imbue has very specific properties that are each separated into ten little bars – things like Fire, Chaos, Soul, Knowledge or Energy. In order to reach Tier 1 of an enchantment you will have to fill up two of those bars. Tier 2 requires you to fill up five bars. For Tier 3, the maximum of the game, you will have to fill up all of the bars of all four property icons – an enormous task that requires only the best and rarest reagents in your inventory! But it also yields the most impressive results, of course.

This system is a bit complex to explain but really easy to use in the game: you just put your item in the imbuing table, select the reagents, imbue, and Bob’s your uncle. Unlike a crafting station, the imbuing table can be placed pretty much everywhere – you can even build one yourself into your own home in Fractured Online! But that doesn’t mean that you can imbue all day to your heart’s content – each item can only be imbued a limited amount of times.

Finding the right reagents is also not that trivial a task, particular in the case of the higher-tier ones: some reagents you can find pretty much everywhere, others can only to be found in very specific locations – about 95% of the reagents are specific either to a continent or a region within that continent. Garlic, for example, can only be found on Myr – so you will have to go there to find it or buy it from someone. Of course you can also hire someone to bring it to your continent if you shy away from the troubles of traveling abroad. Ingredients can also be found or bought on the marketplace within cities, and in case you’re looking for a very specific ingredient you can always find help within the community: there are already player-made tools available that find the right combination of items to obtain certain enchantments.

We believe that the best things in life are the ones that you create with your own hands. Crafting is a mighty tool for doing just that – and in Fractured Online we give you all the options to become a master crafter in no time!

Until next time,
Your Fractured Online Team


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September 29, 2022 – Bug Fixes

Hello everyone!

We have a new critical bugfix & quality-of-life patch for you today! It is mostly focused on sieges, but t contains some juicy changes elsewhere as well.

Get ready, as we’ve got a much bigger feature patch coming in the next days!

🇩🇪 Bug Fixes
🇪🇸 Bug Fixes
🇫🇷 Bug Fixes

Siege Fixes & Changes

Below are all the bug fixes specifically related to sieges:

    • Fixed a serious bug with sieges that would only happen with many players connected. This bug caused some operations not to be performed when a siege started. Among them: defender banners not registering with the defending city (the UI would show 0/0 banners for defenders), gates not closing automatically, and players not involved in the siege in the city area not being kicked out.
    • Players who aren’t part of a siege are now moved to the closest city that is claimed and not under siege (just like when selecting Closest City on death) instead of being moved outside of the sieged city.
    • Carts and wagons now become invisible and non-interactable during a siege.
    • Players can no longer send trade, party, guild and settler invites to opponents during a siege.
    • Walls now correctly take damage during a siege
    • Fixed a bug that made it so that attackers weren’t protected from attacks within the siege tent and defenders weren’t protected from attacks within the town hall.
    • It’s no longer possible to sneak through closed doors during a siege.

Other fixes & changes

Below are all the other bug fixes and changes:

    • Dashes now work properly if the terrain isn’t flat.
    • Players who go Stealth are no longer visible as semi-transparent to players who aren’t party members. They are now semi-transparent only for 1 second after the spell casting ends, as it was meant to be
    • The 3 largest player houses of Arboreus now have correct names and give the correct amount of prestige.
    • A ton of colliders have been corrected for decorative plants on Arboreus which intercepted mouse clicks and made it hard to click on small monsters or created holes in navigation (the latter wasn’t a bug, but it was annoying, so now you can walk through small plants like small mini-palms)
    • Fixed a bug that would make it impossible to delete some buildings in cities. Please note that we’re still working on the “evict citizen” feature for Governors
    • Bleed has been rebalanced. It now lasts for 25 seconds at 100 stacks instead of 50 seconds. Warm and Chilled have also been tweaked for server performance (they now lose 2 stacks every 0.4 seconds instead of 1 every 0.2 seconds–so the total duration is still the same)
    • Commoner Clothes and Hide Armor no longer require a gold fee to be crafted in crafting stations.
    • Added localization for the names of inventory items of some new Arboreus resources(plants).
    • Added icons for most inventory items in-game that still used placeholders
    • Fixed non-walkable stairs in a couple of Grokoton platforms
    • Cassowaries now have a new, much-improved model
    • The lava shader has been changed. Lava now looks different in the volcano of Aerhen (it still has graphical issues though, it’s far from perfect), and now it’s actually lava (and not water…) in the volcano of Terra



Bug Fixes – September 22, 2022

Hey everyone,
we have a new bugfix patch for you today! This post also includes the log for the hotfix patch released on Sunday, which was disclosed on Discord only.

🇩🇪 Bug Fixes
🇪🇸 Bug Fixes
🇫🇷 Bug Fixes

Terra Fixes

Below are all the bug fixes specifically related to the continent of Terra:

• Fixed a bug that would prevent the Arboreus version of the Carpenter and Food Stockpile to be built in full. Existing buildings may still be not completable. Please reach out to an admin who will delete them for you and help you rebuild them.
• All types of cooked meat can now be turned into dried meat sacks in the Packaging Station
• Fixed a bug that would sometimes cause Wildfolk to have the wrong weapon animation on login (“tabbing” to switch weapon was required to fix it).
• The spawn of monsters on Terra has been rebalanced. Creatures with Challenge Rating >= 5 like the Komodo Dragon no longer spawn in the South-Western half of the world, while some others with CR 4 (e.g. Giant Bullfrog, Sproutling) are now rarer
• The respawn time of the Toxic Dartfrog is now correctly 10 minutes instead of 6 seconds
• Duplicate monster spawners in the volcanic area have been removed.
Harbor travel costs on Terra are now correct.

Other Fixes

Below you will find additional bug fixes:

• Fixed a bug that would “break” characters dying of hunger – they would see themselves called “Prometheus” (the default text in the UI) and have to relog to make the character work again.
Disconnecting when dead because of “execute” or “suicide” no longer causes a character to log back into the game alive.
• Several fixes to “friendly fire” have been implemented. The most important one is that it was ignoring the “aggressive” status of players hit. As an example, this allowed griefers to pick a Good alignment, become Aggressive and hurt other non-Aggressive Good players through AOE spells
Character respecs are now (really) functional. The respec time has been reset for all players, so you can respec immediately. All characters with invalid stats have been fixed.
• It is now possible to travel from Myr to Aerhen via harbor.
• The fireplace has been added to start taverns on Aerhen.
• The location column in the guild menu has been removed (it wasn’t working).
• The gold withdraw / deposit slider now uses 9 digits instead of 5.